![]() Now go through the process of adding seams and unfold the mesh as per the previous two steps. On my (mid-gaming-spec) computer the decimate modifier took several seconds to update. The deer head 3D model is very highly detailed, and your computer may run slowly. Apply the modifier using the apply button on the modifier.Add a decimate modifier and set it to "0.003" See the image for how to do this.Scale the model down to a managable size by pressing "S" key and typing 0.01 followed by enter.Import it into blender using file->import->stl.(Thanks Takeshi for providing this under CC-BY-SA license) This seems to be the standard 3D papercraft demo here on instrutables doesn't it? So I'll join in. Space and type to execute a command (if you don't want to look for the button).Left Click to intereact with the UI (eg draggable handles on selected objects). ![]()
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